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本帖最后由 双筒 于 2017-1-27 01:36 编辑
Well, if he didn't draw his gun right *AT* that moment, will the bad guy still shoot him? If not, then he shouldn't draw at that time, he made a bad choice by drawing, not by carrying with an empty chamber, as it PROVOKED the bad guy to shoot him since they already had the gun drawn and trained in his general direction. Only if someone can prove, that the bad guy was going to shoot him, NOT one second earlier, NOT one second later, but they'd only shoot him a fraction of a second *after* he'd drawn his weapon. AND, that fraction of time is EXACTLY enough for him to finish drawing, but NOT enough for him to draw and chamber. AND, they'd still shoot him even if he didn't draw. If this is the case, then I'll agree that, since he had to draw at that time (he'd sure be dead if he didn't), and he could ONLY be saved had he chambered a round before...
Fact is, we don't have to draw in every encounter we have with the bad guy (heck, we don't even have to carry). If the situation is not to our advantage (we don't have to get into a duel with the bad guy), drawing only escalates the threat and expose ourselves to greater danger. When I draw I want to be sure I can win, not trying to test my skills that, if I miss the clock by a fraction of time (the amount of time it takes for me to chamber a round), I'd be shot to death guaranteed. That's like playing Russian Roulette with our life. It's bad enough we are under the gun of a bad guy, and we don't know when they'd shoot us. I sure as hell don't want to make that moment RIGHT NOW by trying to see if I could beat him/her to the punch... |
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